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Building Audacious Player for windows (adding DirectSound support to the fluidsynth library)

Added by Sergey Bromirskiy almost 10 years ago

Hi,

I'm building Audacious Player on Windows XP SP3, the problem appears when I'm running make command for fluidsynth project:

drivers/fluid_dsound.c:30:20: fatal error: dsound.h: No such file or directory
#include <dsound.h>
^
compilation terminated.
make2: * [drivers/libfluidsynth_la-fluid_dsound.lo] Error 1
make2: Leaving directory `/C/fluidsynth/src'
make1:
[all] Error 2
make1: Leaving directory `/C/fluidsynth/src'
make: *
* [all-recursive] Error 1

It seems DirectX missing, installing Microsoft DirectX SDK does't help. Please, advise how I can add directsound library to the project?

Thank you in advance,
Sergey


Replies (2)

RE: Building Audacious Player for windows (adding DirectSound support to the fluidsynth library) - Added by John Lindgren almost 10 years ago

There's no need for FluidSynth to be compiled with DirectSound support. See if there's a ./configure option that you can use to disable it (--disable-directsound or something similar).

RE: Building Audacious Player for windows (adding DirectSound support to the fluidsynth library) - Added by Sergey Bromirskiy almost 10 years ago

While I was manipulating with fluidsynth sources I forgot to apply patches, which cut out #define DSOUND_SUPPORT 1 string, thank you!

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