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#include <QCheckBox>
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#include <QDialog>
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#include <QFrame>
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#include <QHBoxLayout>
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#include <QLabel>
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#include <QPainter>
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#include <QPushButton>
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#include <QToolButton>
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#include <QSlider>
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#include <QStyle>
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#include <QVBoxLayout>
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#include <libfauxdcore/equalizer.h>
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#include <libfauxdcore/hook.h>
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#include <libfauxdcore/i18n.h>
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#include <libfauxdcore/runtime.h>
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#include "libfauxdqt.h"
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class VLabel : public QLabel
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{
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public:
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VLabel (const QString & text, QWidget * parent = nullptr) :
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QLabel (text, parent) {}
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QSize minimumSizeHint () const
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{
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QSize s = QLabel::minimumSizeHint ();
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return QSize (s.height (), s.width ());
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}
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QSize sizeHint () const
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{
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QSize s = QLabel::sizeHint ();
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return QSize (s.height (), s.width ());
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}
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void paintEvent (QPaintEvent *)
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{
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QPainter p (this);
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p.rotate (270);
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QRect box (-height (), 0, height (), width ());
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style ()->drawItemText (& p, box, (int) alignment (), palette (),
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isEnabled (), text (), QPalette::Foreground);
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}
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};
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class EqualizerSlider : public QWidget
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{
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public:
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QSlider slider;
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EqualizerSlider (const char * label, QWidget * parent) :
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QWidget (parent),
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slider (Qt::Vertical)
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{
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slider.setMinimumHeight (audqt::sizes.OneInch);
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slider.setRange (-AUD_EQ_MAX_GAIN, AUD_EQ_MAX_GAIN);
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slider.setTickInterval (AUD_EQ_MAX_GAIN >> 1);
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slider.setTickPosition (QSlider::TicksBothSides);
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auto layout = audqt::make_vbox (this);
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auto value_label = new QLabel ("0");
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layout->addWidget (new VLabel (label, this), 1, Qt::AlignCenter);
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layout->addWidget (& slider, 0, Qt::AlignCenter);
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layout->addWidget (value_label, 0, Qt::AlignCenter);
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connect (& slider, & QSlider::valueChanged, [value_label] (int value) {
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value_label->setText (QString::number (value));
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});
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}
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};
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class EqualizerWindow : public QDialog
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{
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public:
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EqualizerWindow ();
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private:
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QCheckBox m_onoff_checkbox;
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QToolButton * preset_button;
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EqualizerSlider * m_preamp_slider;
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EqualizerSlider * m_sliders[AUD_EQ_NBANDS];
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void updateActive ();
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void updatePreamp ();
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void updateBands ();
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void updateSongAuto ();
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const HookReceiver<EqualizerWindow>
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hook1 {"set equalizer_active", this, & EqualizerWindow::updateActive},
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hook2 {"set equalizer_preamp", this, & EqualizerWindow::updatePreamp},
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hook3 {"set equalizer_bands", this, & EqualizerWindow::updateBands},
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hook4 {"set equalizer_songauto", this, & EqualizerWindow::updateSongAuto};
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};
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EqualizerWindow::EqualizerWindow () :
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m_onoff_checkbox (audqt::translate_str (N_("_Enable")))
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{
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const char * const names[AUD_EQ_NBANDS] = {N_("31 Hz"), N_("63 Hz"),
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N_("125 Hz"), N_("250 Hz"), N_("500 Hz"), N_("1 kHz"), N_("2 kHz"),
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N_("4 kHz"), N_("8 kHz"), N_("16 kHz")};
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auto slider_container = new QWidget (this);
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auto slider_layout = audqt::make_hbox (slider_container, audqt::sizes.TwoPt);
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m_preamp_slider = new EqualizerSlider (_("Preamp"), this);
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slider_layout->addWidget (m_preamp_slider);
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auto line = new QFrame (this);
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line->setFrameShape (QFrame::VLine);
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line->setFrameShadow (QFrame::Sunken);
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slider_layout->addWidget (line);
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for (int i = 0; i < AUD_EQ_NBANDS; i ++)
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{
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m_sliders[i] = new EqualizerSlider (_(names[i]), this);
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slider_layout->addWidget (m_sliders[i]);
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}
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auto hide_button = new QPushButton (_("Hide"), this);
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auto zero_button = new QPushButton (_("Flat"), this);
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preset_button = new QToolButton (this);
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preset_button->setToolButtonStyle(Qt::ToolButtonTextBesideIcon);
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if (aud_get_bool (nullptr, "equalizer_songauto"))
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{
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preset_button->setIcon(audqt::get_icon ("list-add"));
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preset_button->setText(_("PreSETs!"));
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}
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else
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{
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preset_button->setIcon(audqt::get_icon ("list-remove"));
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preset_button->setText(_("Presets"));
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}
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auto auto_checkbox = new QCheckBox (_("Auto"), this);
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auto hbox = audqt::make_hbox (nullptr);
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hbox->addWidget (& m_onoff_checkbox);
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hbox->addStretch (1);
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hbox->addWidget (hide_button);
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hbox->addWidget (zero_button);
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hbox->addWidget (preset_button);
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hbox->addWidget (auto_checkbox);
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auto layout = audqt::make_vbox (this);
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layout->setSizeConstraint (QLayout::SetFixedSize);
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layout->addLayout (hbox);
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layout->addWidget (slider_container);
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setWindowTitle (_("Equalizer"));
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setContentsMargins (audqt::margins.EightPt);
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m_onoff_checkbox.setFocus ();
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updateActive ();
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updatePreamp ();
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updateBands ();
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auto_checkbox->setCheckState (aud_get_bool (nullptr, "equalizer_autoload")
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? Qt::Checked : Qt::Unchecked);
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connect (& m_onoff_checkbox, & QCheckBox::stateChanged, [] (int state) {
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aud_set_bool (nullptr, "equalizer_active", (state == Qt::Checked));
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});
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connect (hide_button, & QPushButton::clicked, [] () {
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audqt::equalizer_hide ();
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});
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connect (zero_button, & QPushButton::clicked, [] () {
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aud_eq_apply_preset (EqualizerPreset ());
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});
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connect (preset_button, & QPushButton::clicked, audqt::eq_presets_show);
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connect (auto_checkbox, & QCheckBox::stateChanged, [] (int state) {
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aud_set_bool (nullptr, "equalizer_autoload", (state == Qt::Checked));
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});
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connect (& m_preamp_slider->slider, & QSlider::valueChanged, [] (int value) {
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aud_set_int (nullptr, "equalizer_preamp", value);
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});
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for (int i = 0; i < AUD_EQ_NBANDS; i ++)
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{
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connect (& m_sliders[i]->slider, & QSlider::valueChanged, [i] (int value) {
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aud_eq_set_band (i, value);
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});
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}
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}
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void EqualizerWindow::updateActive ()
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{
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bool active = aud_get_bool (nullptr, "equalizer_active");
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m_onoff_checkbox.setCheckState (active ? Qt::Checked : Qt::Unchecked);
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}
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void EqualizerWindow::updatePreamp ()
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{
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m_preamp_slider->slider.setValue (aud_get_int (nullptr, "equalizer_preamp"));
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}
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void EqualizerWindow::updateBands ()
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{
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double values[AUD_EQ_NBANDS];
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aud_eq_get_bands (values);
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for (int i = 0; i < AUD_EQ_NBANDS; i ++)
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m_sliders[i]->slider.setValue (values[i]);
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}
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void EqualizerWindow::updateSongAuto ()
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{
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if (aud_get_bool (nullptr, "equalizer_songauto"))
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{
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preset_button->setIcon(audqt::get_icon ("list-add"));
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preset_button->setText(_("PreSETs!"));
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}
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else
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{
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preset_button->setIcon(audqt::get_icon ("list-remove"));
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preset_button->setText(_("Presets"));
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}
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}
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static EqualizerWindow * s_equalizer = nullptr;
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namespace audqt {
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EXPORT void equalizer_show ()
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{
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if (! s_equalizer)
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{
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s_equalizer = new EqualizerWindow;
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s_equalizer->setAttribute (Qt::WA_DeleteOnClose);
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QObject::connect (s_equalizer, & QObject::destroyed, [] () {
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s_equalizer = nullptr;
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});
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}
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window_bring_to_front (s_equalizer);
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}
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EXPORT void equalizer_hide ()
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{
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delete s_equalizer;
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}
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}
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